Links:
Intellectual "Property" in the Digital Age
Frank Field
Links Home : Economics

Suggest a link for this category
A grab bag for articles on the costs and economics of elements of this set of industries

Categories:
· Game Consoles (2/2)

Links:

-Coase's Penguin, or, Linux and the Nature of the Firm
[4411 hits, 0 votes, Average Rating 0] [Added: 24th Jul 2002]

Yochai Benkler; forthcoming, Yale Law Journal; abstract with a link the the full document in PDF - Slashdot discussion: Economics and Open Source Projects

For decades our understanding of economic production has been that individuals order their productive activities in one of two ways: either as employees in firms, following the directions of managers, or as individuals in markets, following price signals. This dichotomy was first identified in the early work of Nobel laureate Ronald Coase, and was developed most explicitly in the work of neo-institutional economist Oliver Williamson. In the past three or four years, public attention has focused on a fifteen-year-old social-economic phenomenon in the software development world. This phenomenon, called free software or open source software, involves thousands or even tens of thousands of programmers contributing to large and small scale project, where the central organizing principle is that the software remains free of most constraints on copying and use common to proprietary materials. No one "owns" the software in the traditional sense of being able to command how it is used or developed, or to control its disposition. The result is the emergence of a vibrant, innovative and productive collaboration, whose participants are not organized in firms and do not choose their projects in response to price signals.

In this paper I explain that while free software is highly visible, it is in fact only one example of a much broader social-economic phenomenon. I suggest that we are seeing is the broad and deep emergence of a new, third mode of production in the digitally networked environment. I call this mode "commons-based peer-production," to distinguish it from the property- and contract-based models of firms and markets. Its central characteristic is that groups of individuals successfully collaborate on large-scale projects following a diverse cluster of motivational drives and social signals, rather than either market prices or managerial commands.

Rate this:
-Napsternomics: What's the Most Effective Way to Protect Intellectual Property
[4108 hits, 0 votes, Average Rating 0] [Added: 17th Jun 2002]

The Libarary of Economics and Liberty; Russell Roberts; June 3, 2002.

Was the old world where Napster operated freely a world of theft? I don't know. But I will argue here that the decision to shut down Napster via the courts may ultimately harm music lovers, even those like myself who never used Napster. In other words, I will argue that allowing the theft of music via Napster could have actually increased revenue for the music industry benefiting music lovers and the creators of music.

Rate this:
-Perfectly Competitive Innovation
[3291 hits, 1 votes, Average Rating 1.00] [Added: 6th Mar 2003]

Michel Boldrin and David K. Levine
Abstract
We construct a competitive model of innovation and growth under constant returns to scale. Previous models of growth under constant returns cannot model technological innovation. Current models of endogenous innovation rely on the interplay between increasing returns and monopolistic markets. In fact, established wisdom claims monopoly power to be instrumental for innovation and sees the non-rivalrous nature of ideas as a natural conduit to increasing returns. The results here challenge the positive description of previous models, and the normative conclusion that monopoly through copyright and patent is socially beneficial.
Discussed in a Reason article
Rate this:

Digital IP Links Home | Search Links | New Links | Popular Links | Top Rated | Admin Login | Powered by ssLinks v1.22